

No other shooter can claim nearly as varied as arsenal as Borderlands. Players also have to manage their oxygen supplies, retreating to locations with air when supply runs low.Įven more diverse than the missions are the countless thousands of guns dropped by enemies, awarded by NPCs, sold in vending machines, or found in containers throughout each game. Moon jumping around really makes the game feel different than its predecessors. Large portions of the game happen on the moon's surface, where gravity is much lower than indoors. The Pre-Sequel leaves Pandora behind, taking place on Pandora's moon Elpis. Each player character even speaks unique lines in reaction to story events and generally shows more personality than ever before.Īnother differentiator between the two games is their settings. Our Vault Hunters interact with Jack much more directly than previous non-player characters (NPCs). The story itself takes place between the first two games and chronicles the rise of dastardly Handsome Jack. The Pre-Sequel thankfully ditches the Guardian Angel and puts players right in the action. The actress doesn't move her mouth as we hear her voice over, which looks kind of shoddy and cheap. Story is not the main draw of the Borderlands games, though both 2 and the Pre-Sequel have significantly expanded storylines (and even more humor) compared to the first game.īorderlands 2 still relies too heavily on voiceovers from the Guardian Angel while live-action videos of an actress appear at the top of the screen.
